![]() ![]() animation & interactive media |
|||
|
|
researchnews
|
||
|
Adam Nash will lead a tour of his work on Thursday, May 22, 2008 between 6:00 p.m. and 10:00 p.m. US EDT. If you would like to take part in the tour, please contact adam at yamanakanash dot net. Trace Aureity by Adam Nash (aka Adam Ramona) [Needs Second Life account and client (free)] - Trace Aureity is an interactive, immersive, audiovisual sculpture located in the 3-D synthetic world Second Life. There are eighty-eight manipulated field recordings — from city streets, birdsong, to talkback radio — and ninety-six nested rotating objects densely arranged in a three dimensional grid. Avatars, either solo or in groups, generate sounds by moving through the installation. Some of the innermost nested objects, colored red, also spawn glowing spheres which fly out and bounce around inside the work, triggering sounds as they pass through other objects. Because the playable space is so dense, players are rewarded by slowing down their movements as much as possible, since even miniscule movements create differences in sonic output. The contingencies of time-based interaction by people-as-avatars creates a dynamic audiovisual composition, always unique to that moment and those interactors. This may be seen to represent an evolution of the aleatoric composition techniques of John Cage and Brian Eno, as well as an enactment of the objets sonore of Pierre Schaeffer.
|
|||
Interactive Animated Tour awarded PhD candidate, April Weiss, had the quality of her research work acknowledged by the Society for Technical Communication (Australia Chapter) recently. April, a technical writer, has been formally investigating how multimedia may be applied to technical documentation, and specifically, what an interactive animated guided tour might contribute to clear communication. Her project work, RMIT's DLS iTours, was given an Award of Excellence in the Online Communication - Demonstrations Category. In addition, her paper "Controlling an Interactive Animated Guided Tour" was given an Award of Excellence in the Technical Publications - Scholarly/Professional Article Category. Congratulations April! |
|||
|
|
The project proceeded from the notion that the lost archive might somehow be revived, revitalised or rethought through an engagement with new media technologies. So Planet Usher springs from the tragic story at its heart. It then turns to the multimedia potential of the archive as a storehouse of images, sound, narrative and meaning. And finally arrives at a synthesizing premise that within the realm of new media one might at least stage the idea of a reclamation of the archive, all the while making the audience a player in that drama." - Patrick Tarrant, 2003 Planet Usher
was Highly Commended in the 'Best Student Developed Content'
category of the Australian
Interactive Media Industry Association (AIMIA) Awards 2002. Planet Usher
is permanently archived and periodically exhibited at the Australian
Centre for the Moving Image (ACMI) , Federation Square, Melbourne,
as part of the 'Memory
Grid' Program.
|
||
![]() Symbiosis by Mark Guglielmetti
|
Congratulations to Mark and the Metraform team!
|
||
|
More information
|
||
![]() animation & interactive media front page AIM centre academic programs research celebrate alumni celebration alumni School of Creative Media Portfolio of Design & Social Context © Copyright 2007 |
|